Traits
Heavy Scarring (MTT) (Uncommon)
Scarring that is excessive in nature, covering well over 25% of the body, including the loss of limbs, general disfigurement, or scarring of the eyes resulting in the loss of vision. Tails can be cut to 2/3rds of the original length and must show a visible scar.
Prosthetic Limbs (MTT) (Uncommon)
One or more limbs are replaced with prosthetics. Prostheses are available for characters who have lost limbs:
1. High quality prosthesis that allow for full movement of the limb, individual digits and shifting between forms;
2. Protheses without additional functions, akin to protheses seen in our current time.
High quality prostheses are considered expensive and luxury, and require the additional tech purchase to be used. See the tech traits page.
One Eye Set (MTT) (Uncommon)
While within range, one eye set is considered uncommon. Within in-universe lore, one eye set is quite rare.
Sparkling Hologram (MTT) (Uncommon)
Pieces of the hologram splinter and reflect light, making the hologram appear glittering.
Gray Base (MTT) (Uncommon)
Gecko Tail (MTT) (Super Uncommon)
A mild abnormality in fat distribution causing a large buildup of fat in the shorter-than-average tail, causing it to have a large, rounded appearance much like the tail on a leopard gecko.
Color Base (MTT) (Super Uncommon)
Higher level of pigment in the base color, allowing for color tone in the base.